That Other Game That Is Not XCOM

Some games are classics. A few are legends. And then there are those rare ones that feel like they’ve always been with us, whispering from the cartridge, diskette, or pixelated memory card save…

To me, Final Fantasy Tactics was timeless from the moment I have played it. It is one of the two big pillars that shaped what we now call the tactical RPG genre. On one side you’ve got XCOM (or UFO: Enemy Unknown as we knew it in Europe). On the other, Final Fantasy Tactics. These two are to tactics games what Led Zeppelin and Black Sabbath were to heavy metal. I’ll let you argue which is which, but either way, we’re dealing with the genre’s founding riffs.

And yet, there was always a sadness in my heart: PC gamers never got to play this masterpiece. Until now. Until The Ivalice Chronicles.


A Game That Dared to Be Serious

As a narrative designer at heart you’d probably guess how important story is to me. This was always the case.

And back when every other game had to include a wacky mascot, a pratfall, or some unnecessary “comedy” to be marketable, Final Fantasy Tactics delivered something radical: a serious story.

A story about war, betrayal, politics, morality.
Mature, not in the “look, naked women!” sense that gaming often defaults to, but actually mature in theme, tone, and execution.

It was the rare game where characters didn’t just shoot at things. They felt the weight of their decisions. To a gamer of that era, it was like discovering that some games could do Shakespeare while everyone else was still cracking knock-knock jokes.


Playing It Again Today

Fast-forward to today: I’m lying in bed with my PlayStation Portal, replaying Final Fantasy Tactics in its modern, remastered form. And here’s the thing—it still works. The gameplay loop, the job system, the way progression hooks you with that Civilization-like “just one more battle” feeling… It’s as addictive now as it was then.

Unlike the XCOM remake from Firaxis (which I do love, to be clear), this isn’t a reimagining. It’s not a modernization with new DNA spliced in. This feels like the original game, but built as if it were released today.


A Modern Classic That Could Use a Modern Touch

Which raises the obvious question: if XCOM got a modern makeover that successfully reinvented the series, maybe the time has come for a Final Fantasy Tactics remake too. Not a direct remaster like The Ivalice Chronicles, but something that respects the bones of the original while daring to reframe it for a new era.

Until then, I’m more than happy replaying this one. It still feels alive. Still feels urgent. Still feels like a game made by people who believed strategy games could be about more than stats and grids—they could be about humanity with all of its beauty and ugliness.


Final Thought

So yes, Final Fantasy Tactics is back in my life, and I couldn’t be happier. If you’ve never played it, now’s your chance. If you have, you already know: this isn’t just a tactics game. It’s a chronicle.

And like all chronicles, it endures.


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